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Projects about
#XR

Man­u­fac­tur­ing Excel­lence 4.0

Man­u­fac­tur­ing Excel­lence 4.0

To remain competitive, manufacturing companies pursue Manufacturing Excellence by continuously improving in terms of product quality, cost, delivery reliability, and sustainability.

ERGO XR

ERGO XR

The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting.

Experience twin

Experience twin

In recent years, we have researched and developed new methods, tools and software to validate as well as further automate testing and training in XR. In this Tetra project we want to further explore how these user experiences can also be applied by companies in a low-threshold manner and with sufficient added value.

IVART

IVART

The clinical (pediatric) ophthalmic practice is confronted daily with the limitations of available visual assessment and rehabilitation tools. Ophthalmologists consistently face challenges in obtaining reliable results from vision tests in children.

XR Factor

XR Factor

XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools.

Siopa

Siopa

Assessments in occupational therapy, though standardized and essential for decision-making, require human interpretation and are time-intensive.

People that talk about
#XR

Picture of Thibaut De Tandt

Thibaut De Tandt

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XR Developer

Thibaut de Tand is an XR developer who always stays up-to-date with current technologies and uses various software for his development, such as Xcode, Unity, and Jetbrains Rider. He uses the Apple Vision Pro as an interface to test his projects. If you have any questions or issues with Apple products, he is the best person to help you.

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Siemon Verreyken

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XR Developer

Siemon is an XR developer using the latest technologies to showcase the projects that has experience with GDRP and MDR. He knows his way in aspects like web development and networking, what makes the work exciting is getting challenged by new interfaces and softwares.

Picture of Jordy Verbruggen

Jordy Verbruggen

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XR Developer

Jordy is an XR developer with expertise in the Meta Quest Pro, he can work in team for a project to help others with bugs and is there to specifically solve problems related to XR development using Unity and Unreal Engine as the softwares. If you have problems with your code he can help you accelerate the process by fixing code that could get you some errors.